Post by Tristan MillerIt doesn't do that nondeterministically. IIRC the crown is taken off
whenever you hole up to camp, so make sure you replace it when you wake
up. I don't think there is any other conditions under which the game
removes your crown.
Equipping the Amulet of Lord British is also mutually exclusive with the
Crown.
I believe there were a couple of spells, also, that would override the
Crown when you used them, and the Crown would not be automatically put
back on after they expired ... unfortunately I can't remember which they
are.
Also -
* Casting the 'Fear' spell will also often help with the wisp/ghost
situation; most of the time the hidden wisp spaces are at the very edge
of the combat zone, which means that an afraid monster will immediately
be able to flee.
(I should note further that the Fear spell is almost insane in this
game; in fact, it is the single strongest damage spell in the game, even
if it cannot outright kill anything ...)
* 'Battle is lost' has only one significance in U5 (unlike U4, where it
appears this messed up your Valor virtue). It doesn't cost any Karma,
and doesn't appear to cost anything in general. Rather, the only thing
it affects is the respawning of monsters in the room.
If you get 'Battle is lost' and then return to the same dungeon room
afterwards, all enemies that the room started with will be back.
However, if you get 'Victory' and then return to the room, the room will
stay empty. This means that it is very often actually to your
*advantage* to 'lose' dungeon room battles - particularly if the
monsters that room contains are ones that are worth killing repeatedly
(Dragons particularly come to mind, as IIRC they're worth the most EXP
that a single kill can give you in U5, namely 25 - there are a few
others that give this, but other than Shadowlords, I can't recall
offhand - and dragons also drop high grade treasure chests each time you
kill them. Having reliable dragons around can be a Good Thing.).